InterpolateLinear.h   InterpolateLinear.h 
/////////////////////////////////////////////////////////////////////////// ///// /////////////////////////////////////////////////////////////////////////// /////
/// ///
/// Linear interpolation routine. /// Linear interpolation routine.
/// ///
/// Author : Copyright (c) Olli Parviainen /// Author : Copyright (c) Olli Parviainen
/// Author e-mail : oparviai 'at' iki.fi /// Author e-mail : oparviai 'at' iki.fi
/// SoundTouch WWW: http://www.surina.net/soundtouch /// SoundTouch WWW: http://www.surina.net/soundtouch
/// ///
/////////////////////////////////////////////////////////////////////////// ///// /////////////////////////////////////////////////////////////////////////// /////
// //
// $Id: InterpolateLinear.h 179 2014-01-06 18:41:42Z oparviai $ // $Id: InterpolateLinear.h 225 2015-07-26 14:45:48Z oparviai $
// //
/////////////////////////////////////////////////////////////////////////// ///// /////////////////////////////////////////////////////////////////////////// /////
// //
// License : // License :
// //
// SoundTouch audio processing library // SoundTouch audio processing library
// Copyright (c) Olli Parviainen // Copyright (c) Olli Parviainen
// //
// This library is free software; you can redistribute it and/or // This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public // modify it under the terms of the GNU Lesser General Public
skipping to change at line 66 skipping to change at line 66
int &srcSamples); int &srcSamples);
virtual int transposeStereo(SAMPLETYPE *dest, virtual int transposeStereo(SAMPLETYPE *dest,
const SAMPLETYPE *src, const SAMPLETYPE *src,
int &srcSamples); int &srcSamples);
virtual int transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples); virtual int transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples);
public: public:
InterpolateLinearInteger(); InterpolateLinearInteger();
/// Sets new target rate. Normal rate = 1.0, smaller values represent s lower /// Sets new target rate. Normal rate = 1.0, smaller values represent s lower
/// rate, larger faster rates. /// rate, larger faster rates.
virtual void setRate(float newRate); virtual void setRate(double newRate);
}; };
/// Linear transposer class that uses floating point arithmetics /// Linear transposer class that uses floating point arithmetics
class InterpolateLinearFloat : public TransposerBase class InterpolateLinearFloat : public TransposerBase
{ {
protected: protected:
float fract; double fract;
virtual void resetRegisters(); virtual void resetRegisters();
virtual int transposeMono(SAMPLETYPE *dest, virtual int transposeMono(SAMPLETYPE *dest,
const SAMPLETYPE *src, const SAMPLETYPE *src,
int &srcSamples); int &srcSamples);
virtual int transposeStereo(SAMPLETYPE *dest, virtual int transposeStereo(SAMPLETYPE *dest,
const SAMPLETYPE *src, const SAMPLETYPE *src,
int &srcSamples); int &srcSamples);
virtual int transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples); virtual int transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples);
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3 lines changed or deleted 3 lines changed or added

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